Wednesday, September 15, 2010

Review: First reach into the fire

After a late night and a heroic fight Milk and I rolled through the first few missions of Halo Reach.

Impressions? One of the best and most polished release I have seen in a long time. Game play is astounding and the scale of the fights have been turned up to 11. We were playing on heroic and I haven't had a chance to play it on any other setting, but I can say for the fan of the Halo series the skill involved with completing missions on heroic won't let you down. The MO of this game seams to be more not better.

They through waves of enemies at you like meat shields and the AI of the baddies has improved immensly. Dodging is something that Halo never did well in my opinion. Now the enemies are diving for cover, strafing , and coordination (flanking).

Overall the game is worth every penny and I can see that there will be more re playability beyond death matches. The ability to make a custom firefight will allow co-opers like myself keep things fresh. That's all I got for now.

1 comment:

Kafka said...

Good review. We are co-op PS3 players, but if teamplay like this becomes trendy on X360 I'd be tempted to shell out!

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